Career Highlights

Steve Wasaff

Expert Animator & Lead Animator

Overview

Experienced Animator in the gaming industry. Skilled in creating animation using key frame and motion capture techniques to include skeleton creation and rigging for real-time 3D rendering engines. Adept at creating, organizing, prioritizing and tracking tasks and assets. Proven ability to provide direction to a team of artists ensuring visual consistency and a high level of quality. Successfully led performance capture sessions, processing and preparing the data for both rendered and tool side implementation. Proficient in developing and designing animation systems, pipelines, behavior scripting, and asset implementation for enemy, player, non-combatant and cinematic characters to include procedurally driven rigs and physics driven elements related to the characters. Experienced in creating cinematic and game animation assets using key frame and motion capture techniques for multiple game engines and television production.

Selected Shipped Titles

Red Storm Entertainment / Ubisoft Oct 2009 - Present

  • Tom Clancy's Rainbow Six Siege
  • Assassins Creed: Nexus VR
  • Mythic Quest TV Show
  • Tom Clancy's The Division
  • Far Cry 4
  • Splinter Cell: Blacklist
  • Ghost Recon: Future Soldier

Vicious Cycle Software Inc Aug 2007 – Oct 2009

  • Eat Lead: The Return of Matt Hazard
  • Earth Defense Force: Insect Armageddon

Red Storm Entertainment / Ubisoft Sept 2000 – Aug 2007

  • Ghost Recon 1 Series
  • Ghost Recon 2 Series
  • The Sum of All Fears
  • Ghost Recon: Advanced Warfighter

New World Computing / 3DO March 1996 - Sept 2000

  • Heroes of Might and Magic III Series
  • Heroes of Might and Magic II Series
  • Might and Magic VIII: Day of the Destroyer
  • Might and Magic VII: For Blood and Honor
  • Might and Magic VI: The Mandate of Heaven
  • Legends of Might and Magic

Education

East Carolina University - Bachelor of Fine Arts - Printmaking

stuff i learned